This is my final animation, i have enjoyed making this animation and i think my final result is very good to say this is my first ever experience of animating i think i pulled of the risk i took with the audio and i think i made my rigs look angry and pull off what i tried to achieve at the start of the animation. when i was animating what i found hard was getting the lip sync to look like the words i wanted it to look like but i eventually got it to look right by some advice from another student which help me a lot. the parts i found easy was the body language of my rigs. problems that came up throughout my animation was when i rendered the animation out, i had the problem where my rigs mouths where moving to fast and you could not understand what they where saying. the way i fixed this was by taking some key frames out of the jaw movement because i had placed key frames on frame after frame which caused the error i was having with my render out. overall i am very happy with how my animation turned out and i think it is a very amusing animation which i am pleased that it captured the humor i wanted it to.
3D Animation
Saturday, 26 April 2014
this is a recording i did of someone falling off a chair and i then took all the key frame of when he was falling off and put a skeleton on them so i can see how the body look when it is falling which will help me if i need to do a falling animation because i will be able to transfer the key frames from this into my animation
Storyboard
this shot will be a straight on shot the camera will slowly zoom in on his face
the camera will be close up to his face and will then cut off and go straight to the next character
another straight on shot the camera will stay like this until the end of this characters part
close up shot
straight on shot with the camera
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